How To Set Up A 1v1 On Csgo

  понедельник 30 марта
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How To Set Up A 1v1 On Csgo Average ratng: 4,7/5 5695 reviews

Valve’s posted a fresh new batch of Counter-Strike: Global Offensive updates, which add two key new changes to the FPS game’s gameplay along with a bunch of map, UI, and miscellaneous tweaks.

Create a server with 3 other friends. Choose a map to play in. Play the game 3 times, with a different team mate each time, so everyone played 1 game with everyone exactly once. Keep track of who won each map and at the end tally it up. Any player that fails to join a 1v1 game or leaves during a match will forfeit it. A game is played on a single map in a MR15 round format with the addition of Overtime if needed. Cheaters will be disqualified; these are friendly matches so please don't try to abuse our system.

First up is the addition of some “one-on-one warmup arenas” for the game’s Vertigo and Train maps in Wingman mode. This warmup option takes place, naturally, right before a match kicks off, letting you plug away at a single opponent as you’re both waiting to get stuck into the match. “Get a few reps in before the match begins with an experimental 1v1 warmup mode,” Valve says, adding that it “may be added to other maps and competitive matchmaking in the future”.

In addition, Valve’s pretty much reversed the Deagle pistol’s buff from a week ago with a nerf to its accuracy when jumping. While the last adjustment “improved accuracy while jumping”, it looks like it’s not just a little too accurate – the dev’s added “a new weapon parameter ‘inaccuracy jump apex’, set to 331.55 for the Deagle”.

Check out the full CS:GO patch notes (April 16) below, via Valve:

GAMEPLAY

  • Added one-on-one warmup arenas when playing Wingman mode on Vertigo and Train
  • Added a new weapon parameter “inaccuracy jump apex”, set to 331.55 for the Deagle

UI

  • Added ability to see crosshairs of observed players
  • Added ability to copy crosshairs of other players (through the scoreboard).
  • Added ability to listen to music kit MVP anthem when inspecting music kits.

MUSIC

  • Added the Masterminds Music Kit Box, available in regular and StatTrak variants, featuring 7 new music kits:
  • Austin Wintory, Bachram
  • Daniel Sadowski, Eye of the Dragon
  • Dren, Gunman Taco Truck
  • Matt Levine, Drifter
  • Sam Marshall, Bodacious
  • Tim Huling, Neo Noir
  • Tree Adams and Ben Bromfield, M.U.D.D. FORCE

MISCELLANEOUS

  • Fixed agents sometimes not holding weapons on the end of match screens
  • Fixed agents in Perfect World version sometimes vocalizing English radio commands
  • The Events tab of the Watch menu will now also present online competitions

MAPS

Anubis

  • Fixed the prop draw distance at canal in front of A
  • Increased the bomb explosion radius from 400 to 450
  • Improved readability at A main and middle
  • Several clipping fixes
  • Fixed some missing prop faces
  • Improved navigation so bots now know how to drop down areas
  • Moved the spawn icons on the radar to the right coordinates
  • Fixed nav file issue

Chlorine

It does not take alot of space and is working great. When I do, I will no longer be able to sync my Nokia N79 and iCal/Address Book on the Mac using iSync. I have been using Mac OS X (10.6.8 Snow Leopard), but will soon have to update to 10.8. Nokia care suite or equivalent for mac Check it out. Pictures will load on the Mac side since the Mac recognizes my N-8 as a camera.

  • Visual rework of base textures to help visibility
  • Made B bombsite lights brighter
  • Removed floating displacement near CT spawn

Jungle

  • Added more loot crates in few regions of a map
  • Fixed some community bug reports (including flying ladder)
  • Updated minimap tablet texture
  • Added one extra house near Radio Tower region
  • Reworked wooden fences prop (removed holes)
  • Fixed collision mesh of solar battery model

Vertigo

  • Brightened i-beam textures
  • Replaced wooden fence on A site with metal version, decreasing wallbang damage
  • Bombsite B:
  • Lowered height of site by 32 units
  • Tightened exit from T stairs
  • Removed “window” entrance from mid, replaced with a raised entrance near CT spawn
  • Flipped railings on stairs to site, to allow jump up from sandbag position
  • Reworked site layout and cover
  • Moved connector from B halls that went under mid, to further towards T spawn
  • Enabled B site in Wingman mode
  • Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena

Train

  • Moved pigeons that sometimes spawned near Ivy, no longer visible from CT side of ivy
  • Fixed not being able to walk off top of ladder on oil train, B site
  • Brightened scaffolding by oil train
  • New collision model on dumpsters found around the map
  • Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena

This page is no longer up to date. The MOTD popup used to view stats is gone in panorama CS:GO so the multi1v1_online_stats_viewer plugin has been deleted.

This is a brief overview of how you can setup a stats website for your multi1v1 server. There are other ways you can display and store stats - but this guide is intended for those not interesting in developing their own code to do so.

As such, it assumes the usage of:

  • MySQL for storing stats

You could make other choices for the above 3 options while using the multi1v1 plugin, but it would require custom development.

Setting up MySQL

You need a MySQL server running somewhere. Many web hosting companies provided managed services that include a MySQL server. If you are willing to do some light-command line work, you could get a cheap VPS from a company like Digital Ocean and install MySQL on it. From that you can create a database, create a user, and grant permissions to the user on the database.

If you are using a remote server as your MySQL server, make sure you remote connections are allowed. (by default they aren't, usually you can just edit the bind-address ip in /etc/mysql/my.cnf to do so)

Once your database is set up, you must add a new entry on the CS:GO server to addons/sourcemod/configs/databases.cfg with the name 'multi1v1'.

Note: if you only want the stats and no website, you could stop here and be done.

Setting up the web server

You have to do this yourself, or find someone else's open-source multi1v1 stats website.

You may try to use the php pages that were released until 1.1.5 (see multi1v1_web_1.1.5.zip), but you will get no support for using/installing it.

Setting up the game server plugin

The multi1v1 package download included the multi1v1_online_stats_viewer.smx plugin file in the addons/sourcemod/plugins/disabled directory. Move this file up to the addons/sourcemod/plugins directory. Once you do that, that plugin will autogenerate the cfg/sourcemod/multi1v1/multi1v1_online_stats_viewer.cfg file, which you can set cvars in.

In particular, you will need to set sm_multi1v1_stats_url and sm_multi1v1_top_url.

With the stock web interface, you should set these to: