Xcom Enemy Within Cheats Pc

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Xcom Enemy Within Cheats Pc Average ratng: 4,8/5 5013 reviews

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Hi guys,
here's a table containing pointers for XCom Enemy Within, Steam version.
Pointers found
Table +1:
Global Resources
Money
Melee
Engineers
Scientists
Engineering
Items
Medkits
Combat stims
Mind shield
Chitin plating
Arc thrower
S.C.O.P.E.
Nanofiber vest
Respirator implant
Reaper rounds
Flash grenade
Ghost grenade
Toxic grenade
Needle grenade
Decoy beacon
Laser pistol
Laser rifle
Scatter laser
Heavy laser weapon
Laser sniper rifle
Plasmic pistol
Light plasmic rifle
Plasmic rifle
Alloy cannon
Heavy plasmic weapon
Plasmic sniper rifle
Nuclear launcher
Electric cannon
Patricles cannon
Armors
Psionic armor
Ghost armor
Archangel armor
Titan armor
Skeleton suit
Carapace
Vehicles
AML
Alloy AML
Flying AML
Firestorm
Raven
Satellites
Phoenix cannon
Laser cannon
Plasmic cannon
EMP cannon
Fusion lance
Defense matrix (dodge)
UFO tracking (boost)
Uplink targeting (aim)
Grey Market
Sectoids
Sectoids alpha
Gliders
Heavy gliders
Matches
Goliath
Elite Goliath
Berserker
Cyberdiscs
Etheral
Chrysalis
Sectopod
Drones
Elerium
Alien alloys
Weapon fragments
Alien entertainment
Alien food
Stasis
UFO flight computer
Alien surgery
UFO energy source
UFO flight computer (damaged)
UFO energy source (damaged)
Fusion generator
Mectoid core
Tracker
EXALT assault rifle
EXALT sniper rifle
EXALT machine gun
EXALT laser assault rifle
EXALT laser machine gun
EXALT laser heavy weapon
EXALT rocket launcher
Art
EXALT artifact
EXALT technology
Xenon fragment
Master key
Hyper beacon
Etheral device
Barracks
Medals
Urban combat badge
Defender medal
International service cross
Council honnor medal
Terra star
Surveillance room
Launched satellites
Available satellites
Combat
Selectionned entity (only works on soldiers who dont have finished their turn yet or during ennemy turn)
Health
This also works on ennemies when the game autoselects them to show their actions. Also works when your soldiers get hit, you can heal them during this time. I set a hotkey (numpad+ & numpad-) so you can more easily increase/decrease 1 by 1 the health of the entity.
To do
Base
Energy
Date
Tasks duration
Planes hangar
Panic levels
Soldiers editing
Combat
Action Points
Ammo
Interceptor health
How to use
I made this table to learn using the pointer scanner feature from CE.
I will add more pointers, there's a lot to do.
These pointers are a little bit weird, they keep moving through the memory, so sometimes the value will randomly change to anything then will get back to normal, thus making it hard even with 6+ offsets to constantly point to the right place.
Avoid locking pointers to some value, because when the resource it corresponds to is unused, the memory is used for something else, possibly causing the game to crash if you locked the pointer. (e.g.: The scientists pointer is only pointing to the right adress when you are in the 'Research' tab from your base). Since the +1 version, the pointers are a lot more stable but still, lock these pointers at your own risks.
Also, this table got translated from french. If you notice any name/word wrongly translated or weird, tell me and I will fix it with the next update of the table.
Any help will be appreciated.
Made by godoxHi guys,
here's a table containing pointers for XCom Enemy Within, Steam version.
Pointers found
Table +1:
Global Resources
Money
Melee
Engineers
Scientists
Engineering
Items
Medkits
Combat stims
Mind shield
Chitin plating
Arc thrower
S.C.O.P.E.
Nanofiber vest
Respirator implant
Reaper rounds
Flash grenade
Ghost grenade
Toxic grenade
Needle grenade
Decoy beacon
Laser pistol
Laser rifle
Scatter laser
Heavy laser weapon
Laser sniper rifle
Plasmic pistol
Light plasmic rifle
Plasmic rifle
Alloy cannon
Heavy plasmic weapon
Plasmic sniper rifle
Nuclear launcher
Electric cannon
Patricles cannon
Armors
Psionic armor
Ghost armor
Archangel armor
XcomTitan armor
Skeleton suit
Carapace
Vehicles
AML
Alloy AML
Flying AML
Firestorm
Raven
Satellites
Phoenix cannon
Laser cannon
Plasmic cannon
EMP cannon
Fusion lance
Defense matrix (dodge)
UFO tracking (boost)
Uplink targeting (aim)
Grey Market
Sectoids
Sectoids alpha
Gliders
Heavy gliders
Matches
Goliath
Elite Goliath
Berserker
Cyberdiscs
Etheral
Chrysalis
Sectopod
Drones
Elerium
Alien alloys
Weapon fragments
Alien entertainment
Alien food
Stasis
UFO flight computer
Alien surgery
UFO energy source
UFO flight computer (damaged)
UFO energy source (damaged)
Fusion generator
Mectoid core
Tracker
EXALT assault rifle
EXALT sniper rifle
EXALT machine gun
EXALT laser assault rifle
EXALT laser machine gun
EXALT laser heavy weapon
EXALT rocket launcher
Art
EXALT artifact
EXALT technology
Xenon fragment
Master key
Hyper beacon
Etheral device
Barracks
Medals
Urban combat badge
Defender medal
International service cross
Council honnor medal
Terra star
Surveillance room
Launched satellites
Available satellites
Combat
Selectionned entity (only works on soldiers who dont have finished their turn yet or during ennemy turn)
Health
This also works on ennemies when the game autoselects them to show their actions. Also works when your soldiers get hit, you can heal them during this time. I set a hotkey (numpad+ & numpad-) so you can more easily increase/decrease 1 by 1 the health of the entity.
To do
Base
Energy
Date
Tasks duration
Planes hangar
Panic levels
Soldiers editing
Combat
Action Points
Ammo
Interceptor health
How to use
I made this table to learn using the pointer scanner feature from CE.
I will add more pointers, there's a lot to do.
These pointers are a little bit weird, they keep moving through the memory, so sometimes the value will randomly change to anything then will get back to normal, thus making it hard even with 6+ offsets to constantly point to the right place.
Avoid locking pointers to some value, because when the resource it corresponds to is unused, the memory is used for something else, possibly causing the game to crash if you locked the pointer. (e.g.: The scientists pointer is only pointing to the right adress when you are in the 'Research' tab from your base). Since the +1 version, the pointers are a lot more stable but still, lock these pointers at your own risks.
Also, this table got translated from french. If you notice any name/word wrongly translated or weird, tell me and I will fix it with the next update of the table.
Any help will be appreciated.
Made by godox